tag:blogger.com,1999:blog-87639941942521211722024-03-12T20:07:57.900-07:00Play HappyWheels GameHappy Wheels is a bloody physics-based vehicle game. You will be given a real picture of how accidents can occur and lead to bone fractures, loss of.Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.comBlogger21125tag:blogger.com,1999:blog-8763994194252121172.post-71362908982358183522016-02-01T09:05:00.002-08:002016-02-01T09:05:46.889-08:00Happy Wheels - Part 8 | WHEN IN DOUBT... SEGWAY STEVE<iframe width="640" height="360" src="https://www.youtube.com/embed/Pc_xWItrdyM" frameborder="0" allowfullscreen></iframe>Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-87537427908468283702016-02-01T09:02:00.003-08:002016-02-01T09:04:47.461-08:00Happy Wheels - Part 7 | NEW CHARACTER - HELICOPTER HARRY<iframe width="640" height="360" src="https://www.youtube.com/embed/r6sLAeslC3M" frameborder="0" allowfullscreen></iframe>Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com1tag:blogger.com,1999:blog-8763994194252121172.post-23886104143242176692016-01-29T00:49:00.002-08:002016-01-29T00:49:46.138-08:00How to Play Happy Wheels<div class="section sticky " id="intro" style="background-color: white; border-radius: 4px; border: none; color: #545454; font-family: Helvetica, arial, sans-serif; font-size: 16px; line-height: 25px; margin: 0px 0px 25px; padding: 27px; position: relative; word-wrap: break-word;">
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Created in 2008 and first released in 2010 by Jim Bonacci, Happy Wheels is a free online ragdoll physics game that has stabbed the hearts of computer gamers across the world for years. This game, subsequent to one turn, will get your arrow keys knackered in no time. Put the phone on silent, hide the clock, order a pizza, and have some fun!</div>
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Part<span style="display: block; font-size: 21px; margin: 0px; padding: 0px;">1</span></div>
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1</div>
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<b class="whb" style="margin: 0px; padding: 0px;">Visit the Happy Wheels website.</b> Visit <span style="color: #336633;">Totaljerkface.com</span> to play Happy Wheels in your browser. There are demo versions available on other sites, but this is the only place you can play the full game.<sup aria-label="Link to Reference 1" class="reference" id="_ref-1" style="line-height: normal; margin: 0px; padding: 0px;"><span style="color: #336633;">[1]</span></sup><ul style="margin: 0px; padding: 5px 5px 20px 55px;">
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Happy Wheels is well-known for its cartoon violence, including exploding body parts and spurting blood. Know what you're getting into.</li>
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2</div>
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<b class="whb" style="margin: 0px; padding: 0px;">Sign up for an account.</b> This way you can not only play levels, but can also rate them, save replays and even <span style="color: #336633;">create your own</span> levels for fellow users to play and rate.</div>
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3</div>
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<b class="whb" style="margin: 0px; padding: 0px;">Get used to the controls.</b> Some other games in which you control movement allows you to accelerate the vehicle using various keys. With Happy Wheels, you use the Up arrow key. The other controls are shown at the bottom of the game window. If these controls are too hard, go to Options-Customise Controls. Here are the default controls:<ul style="margin: 0px; padding: 5px 5px 20px 55px;">
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Hold <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">↑</span></span> to accelerate forward. Use <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">↓</span></span> to brake, and keep holding to drive in reverse.</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;"><span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">←</span></span> leans backward, and <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">→</span></span> leans forward. Use these controls to move over obstacles, when piloting a two-wheeled vehicle.</li>
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4</div>
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<b class="whb" style="margin: 0px; padding: 0px;">Play a game.</b> Happy Wheels is easy to figure out, and half the fun is watching your character get thrown around the screen as you mash the keyboard. Click <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Play</span></span>, select any of the featured levels, and click <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Play Now!?</span></span> to begin your first game. If you're more the cautious type, read the instructions below first.<ul style="margin: 0px; padding: 5px 5px 20px 55px;">
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Most Happy Wheels levels are designed by users. If you don't enjoy a level, just switch to a different one for a new perspective.</li>
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<div aria-label="Step 5" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
5</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Learn the unique character abilities.</b> Space bar, <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Shift</span></span>, and <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Ctrl</span></span> will each use a special ability determined by the character you selected, or that the level creator selected for you. Here are all 11 of them:<sup aria-label="Link to Reference 2" class="reference" id="_ref-2" style="line-height: normal; margin: 0px; padding: 0px;"><span style="color: #336633;">[2]</span></sup><ul style="margin: 0px; padding: 5px 5px 20px 55px;">
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Wheelchair Guy — Shift & Ctrl to rotate the jet, space to fire</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Segway Guy — Space to jump, Shift & Ctrl to change posture</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Irresponsible Dad or Mom (parent and kid on bike)— Space to brake, Shift & Ctrl to eject individual riders, C to switch camera to child</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Effective Shopper (woman with shopping cart) — Space to jump</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Moped Couple — Space for speed boost, Ctrl to brake, Shift to eject woman, C to switch camera to woman</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Lawnmower Man — Space to jump; can also mow over people and some objects</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Explorer Guy (in minecart) — Shift and Ctrl to lean, hold Space to attach cart to rails</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Santa Claus — Space to float, Shift to release elves after they are injured, C to switch camera to elves</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Pogostick Man — hold Space to charge a larger bounce, Shift & Ctrl to change posture</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Helicopter Man — Space to release magnet, Shift & Ctrl to raise and lower it</li>
</ul>
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</li>
<li class="stepedit" style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Play Happy Wheels Step 5" class="whcdn" height="546" id="56ab270b15e04" src="http://pad1.whstatic.com/images/thumb/f/fe/Play-Happy-Wheels-Step-5-Version-2.jpg/728px-Play-Happy-Wheels-Step-5-Version-2.jpg" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 6" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
6</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Figure out the goal of each level.</b> Some levels are skill-testing obstacle courses filled with wrecking balls, spikes, gravity wells, giant spiders, and landmines. Others push you off a cliff and send you into free fall with cocktail umbrellas and corpses raining down around you. Most have a finish line you can reach, but there's no guarantee. Keep exploring, and have a laugh when you die.</div>
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<li style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Play Happy Wheels Step 6" class="whcdn" height="546" id="56ab270b15f6c" src="http://pad3.whstatic.com/images/thumb/c/cb/Play-Happy-Wheels-Step-6.jpg/728px-Play-Happy-Wheels-Step-6.jpg" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 7" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
7</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Understand how death works.</b> Lost an arm or leg, or all four? Ignore the blood and keep going! Your character only dies once the head or torso is squished or severed. Even then, you get to watch your ragdoll fly around the level. Press <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">tab</span></span> or the menu button in the lower left to restart the level or exit to the main menu.</div>
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<li style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Play Happy Wheels Step 7" class="whcdn" height="546" id="56ab270b160d3" src="http://pad1.whstatic.com/images/thumb/1/18/Play-Happy-Wheels-Step-7.jpg/728px-Play-Happy-Wheels-Step-7.jpg" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 8" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
8</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Press Z to eject.</b> In some levels, you'll need to get out of your vehicle and walk or crawl around. When out of your vehicle, use the arrow keys, <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Shift</span></span> and <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Ctrl</span></span> to move your arms and legs. Each character works a little differently, but they all usually end up flopping in place like a fish. You can try alternating <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Shift</span></span> and <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Ctrl</span></span> immediately after you eject to walk, but this is a difficult challenge.<ul style="margin: 0px; padding: 5px 5px 20px 55px;">
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Oddly, the easiest character to control while walking is the wheelchair guy.<sup aria-label="Link to Reference 3" class="reference" id="_ref-3" style="line-height: normal; margin: 0px; padding: 0px;"><span style="color: #336633;">[3]</span></sup></li>
</ul>
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<li style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Play Happy Wheels Step 8" class="whcdn" height="546" id="56ab270b16238" src="http://pad3.whstatic.com/images/thumb/7/7b/Play-Happy-Wheels-Step-8.jpg/728px-Play-Happy-Wheels-Step-8.jpg" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 9" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
9</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Find more levels.</b> From the main menu, click <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Browse Levels</span></span> to get access to non-featured levels. You can sort by most recent, most played, or highest rated, then click the refresh button (the curving arrow) to see the new list.<ul style="margin: 0px; padding: 5px 5px 20px 55px;">
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">If your friend made a level, search for your friend's Happy Wheels name, or ask for the level's URL and enter it using <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Load Level</span></span> from the main menu.</li>
</ul>
</div>
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</div>
</li>
<li class="stepedit" style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Screenshot (15) 1.png" class="whcdn" height="409" id="56ab270b1639c" src="http://pad1.whstatic.com/images/thumb/3/3d/Screenshot-%2815%29-1.png/728px-Screenshot-%2815%29-1.png" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 10" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
10</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Have a go at the featured levels.</b> In order to do this, click 'Play' and you will see a complete list of levels that have been specially chosen by the editors to be showcased and receive extra plays and acknowledgement.</div>
<div class="clearall" style="clear: both; margin: 0px; padding: 0px;">
</div>
</li>
<li style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Screenshot (19) 1.png" class="whcdn" height="409" id="56ab270b16501" src="http://pad2.whstatic.com/images/thumb/2/2b/Screenshot-%2819%29-1.png/728px-Screenshot-%2819%29-1.png" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 11" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
11</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Play the levels repetitiously.</b> This way, you will get extra fun when you<span style="color: #336633;">persistently try and beat the level</span> and get some laughs when the character explodes or loses a few guts!<ul style="margin: 0px; padding: 5px 5px 20px 55px;">
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Classic levels include The Combine 2.1, Ultimate Payback!, Car Thief, Speed Bridge and BMX_Park II.</li>
</ul>
</div>
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</div>
</li>
<li class="stepedit" style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Blood setting.png" class="whcdn" height="409" id="56ab270b16665" src="http://pad2.whstatic.com/images/thumb/8/84/Blood-setting.png/728px-Blood-setting.png" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 12" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
12</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Change the blood setting.</b> The gore of the game will only get funnier.</div>
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</div>
</li>
<li class="stepedit" style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Browse levels.png" class="whcdn" height="409" id="56ab270b167dd" src="http://pad2.whstatic.com/images/thumb/d/da/Browse-levels.png/728px-Browse-levels.png" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 13" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
13</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Play other players' levels.</b> After a period of time, you will have eventually played all or most of the featured levels. If you have had enough of the featured levels, go back to the menu and click 'Browse Levels' where there are hundreds of thousands more levels uploaded by users. If these levels are good enough, they will be submitted into Featured Levels so you can always go back and check for more. Feel free to rate and save replays if you wish.</div>
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</div>
</li>
<li class="stepedit hasad" style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 0px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Screenshot (20).png" class="whcdn" height="409" id="56ab270b16948" src="http://pad3.whstatic.com/images/thumb/e/e2/Screenshot-%2820%29.png/728px-Screenshot-%2820%29.png" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 14" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
14</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Rate and save replays.</b> By doing this you can contribute to the Happy Wheels society and eventually be recognised as a full-on Happy Wheels user. To rate a level, press Esc or the Menu button in the bottom left hand corner and click on your preferred rating with 0 = Godawful, 1 = S****y, 2 = meh, 3 = good, 4 = pretty great and 5 being Superb! To save a replay, simply click on Save Replay and add a few comments if you wish.</div>
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<div id="google_ads_iframe_/10095428/ComputersElectronics_Method1_Desktop_0__container__" style="border: 0pt none; margin: 0px; padding: 0px;">
<iframe frameborder="0" height="90" id="google_ads_iframe_/10095428/ComputersElectronics_Method1_Desktop_0" marginheight="0" marginwidth="0" name="google_ads_iframe_/10095428/ComputersElectronics_Method1_Desktop_0" scrolling="no" style="border-style: initial; border-width: 0px; margin: 0px; padding: 0px; vertical-align: bottom;" width="728"></iframe></div>
</div>
</div>
</li>
</ol>
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</div>
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<h3 class="" style="-webkit-font-smoothing: antialiased; background: rgb(246, 245, 244); border-bottom-style: none; border-radius: 4px 4px 0px 0px; color: #222222; font-size: 20px; left: 0px; line-height: 29px; margin: 0px; padding: 0px; position: absolute; top: 0px; width: 728px; z-index: 3;">
<div class="altblock" style="background-color: #93b874; border-radius: 4px 0px 0px; color: white; float: left; font-size: 12px; height: 50px; line-height: 19px; margin: 0px 15px 0px 0px; padding: 10px 0px 0px; text-align: center; width: 60px;">
Part<span style="display: block; font-size: 21px; margin: 0px; padding: 0px;">2</span></div>
<span style="color: #336633;"><span style="float: right; font-size: 12px; font-weight: normal; height: 25px; margin-left: 10px; margin-right: 27px; margin-top: 12px;">Edit</span></span><span class="mw-headline" id="Making_Your_Own_Levels" style="display: block; margin: 0px; padding: 16px 0px 15px 50px;">Making Your Own Levels</span></h3>
<div class="section_text" id="steps_2" style="background-color: inherit; border-radius: 0px 0px 4px 4px; border: none; margin: 0px; padding: 0px;">
<ol class="steps_list_2" style="margin: 0px; padding: 0px;">
<li style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Play Happy Wheels Step 9" class="whcdn" height="546" id="56ab270b16ab5" src="http://pad3.whstatic.com/images/thumb/e/e4/Play-Happy-Wheels-Step-9.jpg/728px-Play-Happy-Wheels-Step-9.jpg" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 1" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
1</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Register with Totaljerkface.</b> You'll need to create a profile in order to save the levels you make, and to share them with others. In the top right corner of the web page, above the game window, click <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Register</span></span> and fill out the form.<ul style="margin: 0px; padding: 5px 5px 20px 55px;">
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Always check that you are logged in before you make a level, or it will not be saved.</li>
</ul>
</div>
<div class="clearall" style="clear: both; margin: 0px; padding: 0px;">
</div>
</li>
<li style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Play Happy Wheels Step 10" class="whcdn" height="546" id="56ab270b16c3d" src="http://pad1.whstatic.com/images/thumb/7/7f/Play-Happy-Wheels-Step-10.jpg/728px-Play-Happy-Wheels-Step-10.jpg" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 2" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
2</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Open the Level Editor.</b> This option is available from the main menu. Once open, you can create a level from scratch, or click the <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">editor menu</span></span> button in the top left and load an existing level to use as a starting point.</div>
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</div>
</li>
<li class="stepedit" style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Play Happy Wheels Step 11" class="whcdn" height="546" id="56ab270b16dbd" src="http://pad1.whstatic.com/images/thumb/0/0a/Play-Happy-Wheels-Step-11.jpg/728px-Play-Happy-Wheels-Step-11.jpg" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 3" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
3</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Use the special tools to build a level quickly.</b> The pane on the left has several types of tools you can select. One easy way to get started is to select the star-shaped "special item" tool, and use the new pane that appears to place building blocks, cannons, a finish line, and many other objects.</div>
<div class="clearall" style="clear: both; margin: 0px; padding: 0px;">
</div>
</li>
<li style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 15px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Play Happy Wheels Step 12" class="whcdn" height="546" id="56ab270b16f27" src="http://pad2.whstatic.com/images/thumb/4/41/Play-Happy-Wheels-Step-12.jpg/728px-Play-Happy-Wheels-Step-12.jpg" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 4" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
4</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Adjust objects with the select tool.</b> The cursor-shaped select tool lets you choose an object you've already placed and move it around. The selected object can also be resized, rotated, or have its parameters changed. For example, you can uncheck the "interactive" box on some objects to make them part of the background, instead of an obstacle you can collide with or drive over.<ul style="margin: 0px; padding: 5px 5px 20px 55px;">
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">If you're not sure what a menu option does, hover your cursor over it and wait for an explanation to appear.</li>
</ul>
</div>
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</div>
</li>
<li class="hasad" style="-webkit-font-smoothing: antialiased; background-color: white; border-radius: 4px; border: none; clear: both; list-style: none; margin: 0px 0px 30px; padding: 20px 20px 0px; position: relative;"><div class="mwimg largeimage floatcenter " style="line-height: 0px; margin: -21px -20px 20px; max-width: 728px; overflow: hidden; padding: 0px; position: relative;">
<span style="color: #336633;"><span style="border-color: initial; border-radius: 0px; border-width: initial; display: block; height: auto; overflow: hidden;"><img alt="Image titled Play Happy Wheels Step 13" class="whcdn" height="546" id="56ab270b17092" src="http://pad3.whstatic.com/images/thumb/0/04/Play-Happy-Wheels-Step-13.jpg/728px-Play-Happy-Wheels-Step-13.jpg" style="border: none; height: auto; margin: 0px; padding: 0px; width: 728px;" width="728" /></span></span></div>
<div aria-label="Step 5" class="step_num" style="float: left; font-size: 43px; font-weight: bold; margin: 0px; padding: 8px 15px 3px 0px;">
5</div>
<div class="step" style="margin: 0px 40px 0px 0px; padding: 0px;">
<b class="whb" style="margin: 0px; padding: 0px;">Learn advanced techniques.</b> In the Happy Wheels level editor, you can make objects move, connect them into simple machines, or even create events that trigger when the player performs a certain action. The best way to learn is to try everything out for yourself, but here are some tips to get you started:<ul style="margin: 0px; padding: 5px 5px 20px 55px;">
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">Use the joint tool to connect two objects, or one object to the background. Make sure to select the objects and uncheck the "fixed" button, or they will not swing or move.</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">With an object selected, press <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">C</span></span> to copy it, then <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">Shift</span></span><span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">V</span></span> to create a new copy.</li>
<li style="-webkit-font-smoothing: antialiased; border-radius: 4px; border: none; clear: both; list-style: disc; margin: 0px; padding: 0px; position: relative;">To test your level, press <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">T</span></span>. During the test run, press <span style="margin: 0px; padding: 0px; white-space: nowrap;"><span class="nowrap" style="background-color: #f2f2f2; background-image: -webkit-linear-gradient(top, rgb(252, 252, 252), rgb(224, 224, 224)); border-color: rgb(170, 170, 170) rgb(85, 85, 85) rgb(85, 85, 85) rgb(170, 170, 170); border-radius: 0px; border-style: solid; border-width: 1px; font-family: 'Segoe UI', Frutiger, 'Frutiger Linotype', 'Dejavu Sans', 'Helvetica Neue', Arial, sans-serif; letter-spacing: 0px; margin: 0px; padding: 0em 0.6em;" title="This is not a clickable button; it illustrates the button one should find.">F</span></span> to mark the position of the character in the level editor.<sup aria-label="Link to Reference 4" class="reference" id="_ref-4" style="line-height: normal; margin: 0px; padding: 0px;"><span style="color: #336633;">[4]</span></sup> This lets you see how far the character can jump or be thrown, so you can place the next platform precisely.</li>
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Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com1tag:blogger.com,1999:blog-8763994194252121172.post-87147008265666290052016-01-05T19:40:00.002-08:002016-01-05T19:40:28.005-08:00Happy Wheels - Part 6 | CHRISTMAS SPECIAL!<div class="separator" style="clear: both; text-align: center;">
<img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7ZXtBXyJn7eu_9wqM8rWxqc2zNuyKfzQDJ6StkmSvOWSwaFAKalA7n0zvZNFxvcgcEV8rC9Ai2CplprDrhoOPYVzUtmJ7Liuoip13VQ5p1_u_RQPSklybSrVVqNFAxysShlWnMTT7lZI/s320/happy-wheels-ep6.jpg" width="320" /></div>
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<span class="watch-title " dir="ltr" id="eow-title" style="background: transparent; border: 0px; margin: 0px; padding: 0px;" title="Happy Wheels - Part 6 | CHRISTMAS SPECIAL!">Happy Wheels - Part 6 | CHRISTMAS SPECIAL!<br /></span></h1>
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<span class="watch-title " dir="ltr" style="background: transparent; border: 0px; margin: 0px; padding: 0px;" title="Happy Wheels - Part 6 | CHRISTMAS SPECIAL!"><br /></span></div>
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Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com2tag:blogger.com,1999:blog-8763994194252121172.post-27635556650395689262015-12-30T09:53:00.001-08:002015-12-30T09:53:13.787-08:00Happy Wheels - Part 5 | PEOPLE MADE LEVELS FOR ME!<h1 class="yt watch-title-container" style="background: rgb(255, 255, 255); border: 0px; color: #222222; display: table-cell; font-family: Roboto, arial, sans-serif; font-size: 24px; font-weight: normal; margin: 0px 0px 13px; padding: 0px; vertical-align: top; width: 610px; word-wrap: break-word;">
<span class="watch-title " dir="ltr" id="eow-title" style="background: transparent; border: 0px; margin: 0px; padding: 0px;" title="Happy Wheels - Part 5 | PEOPLE MADE LEVELS FOR ME!">Happy Wheels - Part 5 | PEOPLE MADE LEVELS FOR ME!</span></h1>
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<img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrNardkvpX0bIiCm2iimLNYGD3j2tw9kePDbw9LAAzaTfgyY_HBcUxFwncTf9US7EkpnSM__B6yBfjl1sNIqaq0TdAAZ9lix4sfCUgZo1agsf3SJftVaMfT3_5qNSanvsPaqozCUYBSmU/s400/happy-wheels-ep5.jpg" width="400" /></div>
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<br />Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-90034340660862204542015-12-30T09:51:00.002-08:002015-12-30T09:51:34.823-08:00Happy Wheels - Part 4 | LEAVE BILLY BEHIND!!<h1 class="yt watch-title-container" style="background: rgb(255, 255, 255); border: 0px; color: #222222; display: table-cell; font-family: Roboto, arial, sans-serif; font-size: 24px; font-weight: normal; margin: 0px 0px 13px; padding: 0px; vertical-align: top; width: 610px; word-wrap: break-word;">
<span class="watch-title " dir="ltr" id="eow-title" style="background: transparent; border: 0px; margin: 0px; padding: 0px;" title="Happy Wheels - Part 4 | LEAVE BILLY BEHIND!!">Happy Wheels - Part 4 | LEAVE BILLY </span>BEHIND!!</h1>
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<img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilxOwoxnYpJ52FvTlbdGt44hEvg4yi2UpqkiqnTESa03LaOyUbTFxXuMEy18CBiLr1MI8CIdZ89Cd8Cpb8o6bz8GmORtyhjYOpAORJLhE6TquXDLbySGckEs7-DOULgm8NlLqV3vSYDpA/s400/happy-wheels-ep4.jpg" width="400" /></div>
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<br />Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-28692405313407058902015-12-30T09:49:00.002-08:002015-12-30T09:49:39.221-08:00Happy Wheels - Part 3 | SANTA LOVES POON<div class="separator" style="clear: both; text-align: center;">
<img border="0" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh69JkDX_5XA_zCO1AQbSj5JoFMsSNL10x1hV6GViqA2KW_dAhcVg-EaRa15MGawWzzbJ7X4O0NDO_lXjGCDFlCBy9ktxnFXJLfv1Rck192VhqhqXx3ORQ7gJMes95qWKU7P0ymmODJQew/s400/happy-wheels-ep3.jpg" width="400" /></div>
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<br />Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-20080082861129925072015-12-30T09:45:00.002-08:002015-12-30T09:45:38.639-08:00GTA 5 Online Running Back Adversary mode celebrates Thanksgiving<div style="background-color: #ededed; font-family: Roboto, sans-serif; font-size: 16px; line-height: 1.8; padding: 0px 0px 20px; position: relative;">
<img alt="GTA 5 adversary mode top" src="http://36646d87786feafc0611-0338bbbce19fc98919c6293def4c5554.r0.cf1.rackcdn.com/images/x-bITmWRWWzP.878x0.Z-Z96KYq.jpg" /></div>
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To celebrate the annual Thanksgiving glut of American Football contests, Rockstar has added a new competition to GTA Online called Running Back Adversary Mode.</div>
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The mode pits two teams of "blockers" in rollcaged Biftas against one another, and assigns the attacking team a "runner" in a Benefactor Panto, who much reach the other end of the gauntlet and cross the finish line to score.</div>
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You can start competitions on Raton Canyon Bridge, La Mesa Bridge and in Zancudo Tunnel and the mode supports between four and eight players.</div>
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Replacing players with cars in sporting scenarios is an effective formula if Rocket League is anything to go by. The devs are showing off the new mode in a livestream on Twitch and Youtube at 5pm EST / 10pm GMT with "special guests".</div>
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<a class="component-image" href="https://www.blogger.com/null" style="background: transparent; color: rgb(255, 255, 255) !important; cursor: zoom-in; font-weight: 700; margin: 0px; opacity: 0.75; outline: none; padding: 0px; position: absolute; right: 20px; text-shadow: rgb(51, 51, 51) 1px 1px 1px; top: 20px; z-index: 1000006;"><span class="fa fa-arrows-alt" style="-webkit-font-smoothing: antialiased; display: inline-block; font-family: FontAwesome; font-size: inherit; font-stretch: normal; font-weight: normal; line-height: 1; text-rendering: auto;"></span></a><img alt="GTA 5 adversary mode" data-fullimage-src="http://0cb8dd5d2dc142d08f0f-eb3b436d25971e5860b39e72b0600342.r94.cf1.rackcdn.com/images/GyraPDOPSOGq.jpg" src="http://36646d87786feafc0611-0338bbbce19fc98919c6293def4c5554.r0.cf1.rackcdn.com/images/OqCLQCLXh9Cb.878x0.Z-Z96KYq.jpg" style="border: 0px; height: auto; max-width: 100%; width: 633.594px;" /></div>
Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com1tag:blogger.com,1999:blog-8763994194252121172.post-71341428047964314542015-12-30T09:44:00.000-08:002015-12-30T09:44:00.333-08:00Fly around GTA 5 in the Millennium Falcon with this Star Wars mod<iframe allowfullscreen="" frameborder="0" height="356" src="https://www.youtube.com/embed/9WTU74fdkrs" width="634"></iframe>
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We recently updated our list of the best Star Wars total conversion mods, but what if you just want a taste of Star Wars in your games? What if you just want to fly around Grand Theft Auto 5's Los Santos pretending you are Han Solo? Well you can do exactly that, as we've done in the video above. Modder KAFAROS reskinned GTA's jet fighter to look like the Millennium Falcon, and we simply couldn't resist. </div>
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You can find KAFAROS's Millennium Falcon mod here, and we also used a mod by JJxORACLE to turn all of Los Santos' blimps into Imperial Star Destroyers, which you can download here. Just remember not to have either mod installed while you are playing online, or you risk having your account banned.</div>
Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-70825773064597643842015-12-30T09:40:00.004-08:002015-12-30T09:40:50.916-08:00The 2015 Game of 2013 Award — Grand Theft Auto 5<div style="background-color: #ededed; font-family: Roboto, sans-serif; font-size: 16px; line-height: 1.8; padding: 0px 0px 20px; position: relative;">
<em>Our last 2015 Game of the Year award goes to our favorite game of 2013. Catch up on all the awards (including the actual game of 2015) </em><em>on our main GOTY awards page.</em></div>
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<img alt="GTA 5 Game of 2013" src="http://4d663a369f9f03c3c61e-870e77779efd63f7bd6c2ee08d8cfae6.r2.cf1.rackcdn.com/images/Kp91-2CmhVpc.878x0.Z-Z96KYq.jpg" /></div>
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<strong>Samuel Roberts:</strong> GTA V was late coming to PC, but the port was worth the wait—this is the definitive version of a game I first played two years ago, which is why it’s been given this particular award, to be honest. That extravagantly realised world will likely never be topped by anyone but Rockstar themselves, and while there’s been a fair bit of backlash to the story mode being let down by unlikeable characters, I was entertained by the leads and the single-player missions are some of the best fun you can have in any game. From the dynamically lit Los Santos skyline to the reflections in the ocean at dusk, I can’t believe someone created a game environment that’s this lavish. I’m personally not as massive on the chaotic playground of GTA Online, but even so, the multi-part heist missions, which I played with some of the other PCG guys, were some of my highlights from the year, too.</div>
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<strong>Chris Livingston:</strong> Rare is the game in which a quick drive to the clothing store to buy a new suit can lead to an extended session of freeform mayhem and destruction. Sideswipe the wrong driver and attract the attention of the cops, and a highway chase results. Flip your vehicle off a bridge, steal another, speed to a helicopter pad, swipe a chopper, get shot down over a military base, parachute to the beach, steal a boat, jump it onto a busy street, enjoy a shootout with more cops, escape to the hills on a motorcycle, get killed by a mountain lion. What was I doing an hour ago? Oh, right, I was going to buy a suit.</div>
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For me, GTA 5 is about what you do between the things you’re supposed to be doing. Long after the details of the story have faded, Los Santos will remain a big, beautiful world perfect for hours of chaotic and ridiculous fun.</div>
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<a class="component-image" href="https://www.blogger.com/null" style="background: transparent; color: rgb(255, 255, 255) !important; cursor: zoom-in; font-weight: 700; margin: 0px; opacity: 0.75; outline: none; padding: 0px; position: absolute; right: 20px; text-shadow: rgb(51, 51, 51) 1px 1px 1px; top: 20px; z-index: 1000006;"><span class="fa fa-arrows-alt" style="-webkit-font-smoothing: antialiased; display: inline-block; font-family: FontAwesome; font-size: inherit; font-stretch: normal; font-weight: normal; line-height: 1; text-rendering: auto;"></span></a><img alt="Gta5 2015 04 16 16 10 28 377" data-fullimage-src="http://4d663a369f9f03c3c61e-870e77779efd63f7bd6c2ee08d8cfae6.r2.cf1.rackcdn.com/images/YBiYRSN9RfOb.png" src="http://4d663a369f9f03c3c61e-870e77779efd63f7bd6c2ee08d8cfae6.r2.cf1.rackcdn.com/images/wVJo3ppKpAu1.878x0.Z-Z96KYq.jpg" style="border: 0px; height: auto; max-width: 100%; width: 633.594px;" /></div>
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<strong>Chris Thursten:</strong> I had such a strange time reviewing this. It’s the most extraordinary open-world, a vast and immersive city that houses a freeform driving game, a lightweight flight simulator, a racing game, a shooter, a tennis sim, and so on and so on. I couldn’t stand the story or the characters and wish Rockstar would reclaim some of the heart that GTA IV and Red Dead Redemption had, but it’s a testament to the team’s overall achievement that GTA V is still /so good/ despite that forty-hour campaign, ostensibly the core of the game, being so derivative and cynical. Multiplayer remains a game where you can kidnap your friends inside their cars in a helicopter with a big magnet. All is forgiven, and then some.</div>
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<strong>Phil Savage:</strong> Los Santos is such a robust city, and the perfect setting for experiences both big and small. I love driving through it at night, listening to my custom soundtrack (Kavinsky, of course,) just as much as I love the chaos and last-ditch saves of a successful multiplayer heist. For all the bluster of the campaign, GTA V's strength is in how it comfortably scales to whatever you want to do.</div>
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<strong>Tim Clark:</strong> Whilst obviously an inspiration, the very existence of GTA V must feel like a blight to other developers of open world games. How can they possibly compete with the fidelity and richness of Los Santos’ sun-kissed urban hellscape and the dusty expanse of badlands surrounding it? Fallout 4 got by on its sheer size and RPGiness, The Witcher III had a story people actually cared about and peerless visuals, but for games like Just Cause 3 trying to come even close to offering a playground as packed with fine detail and stuff to do proved impossible. Like Chris, I didn’t much care for the three ageing amigos setup, though did find laughs along the way from the world itself. And as ever it really is the brilliance of the world, and just mooching around in it causing mayhem, that made you want to spend such a big a chunk of time playing GTA V. Not to mention, of course, that the modding community is already making some ridiculously cool things happen, meaning we may not even have seen the best of what GTA V has to offer yet.</div>
Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-10691629981101920992015-12-30T09:39:00.000-08:002015-12-30T09:39:17.385-08:00Help test Thimbleweed Park's voicemail puzzle<div style="background-color: #ededed; font-family: Roboto, sans-serif; font-size: 16px; line-height: 1.8; padding: 0px 0px 20px; position: relative;">
Ron Gilbert says that puzzles will be the focus of his retro adventure game Thimbleweed Park, and it turns out that one of those puzzles involves a phone and a bunch of answerphone messages. Thanks to a comment on Kickstarter, you can soon leave Gilbert a voice recording that could show up in the game, presumably as a fun easter egg when players get the puzzle wrong.</div>
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Here's Gilbert explaining how the puzzle came to be.</div>
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"One of the Kickstarter reward tiers was to appear in the Thimbleweed Park phonebook. During the Kickstarter, someone in the comments suggested that it would be neat if they could also record a voicemail message. Not being above stealing a good idea, we quickly added that and pretended we thought of it all along.</div>
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"We've delayed [gathering] all the names and voicemail messages because we wanted to make sure we were getting all the right information. We've implemented the phonebook and puzzle with dummy information and now we're ready to start gathering names and voicemail recordings."</div>
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<a class="component-image" href="https://www.blogger.com/null" style="background: transparent; color: rgb(255, 255, 255) !important; cursor: zoom-in; font-weight: 700; margin: 0px; opacity: 0.75; outline: none; padding: 0px; position: absolute; right: 20px; text-shadow: rgb(51, 51, 51) 1px 1px 1px; top: 20px; z-index: 1000006;"><span class="fa fa-arrows-alt" style="-webkit-font-smoothing: antialiased; display: inline-block; font-family: FontAwesome; font-size: inherit; font-stretch: normal; font-weight: normal; line-height: 1; text-rendering: auto;"></span></a><img alt="Thimbleweed Park voicemail" data-fullimage-src="http://ec0c5a7f741a6f3bff65-dd07187202f57fa404a8f047da2bcff5.r85.cf1.rackcdn.com/images/eJtKQ2HWQymS.png" src="http://ec0c5a7f741a6f3bff65-dd07187202f57fa404a8f047da2bcff5.r85.cf1.rackcdn.com/images/9bNiJ126lE8k.878x0.Z-Z96KYq.jpg" style="border: 0px; height: auto; max-width: 100%; width: 633.594px;" /></div>
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Understandably, Gilbert and co. want people to test the voicemail system first, before the website goes live in mid-January. You can sign this form now to help do that, but be aware that you'll probably need to re-record your message when the time comes, as "any information submitted during the test will not be used in the game".</div>
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You can test the voicemail system whether you were a Kickstarter backer or not, though it's not clear whether the same will be true of the website, when that launches in January.</div>
Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-90503553535527910152015-12-30T09:34:00.000-08:002015-12-30T09:34:56.094-08:00Uncharted 4 delayed again. MERRY CHRISTMAS!<div style="color: #333333; font-family: Helvetica, sans-serif; font-size: 16px; line-height: 24px; margin-bottom: 25px; padding: 0px;">
Nothing worries me more than bad news snuck out when people hope everyone's busy. In fact the only thing that distresses me more is a second delay to a game already held back once. So this is fun. </div>
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There's no messing about here: Naughty Dog has pushed <span style="color: #ff6600;"><span style="border-color: initial; border-style: initial;"><b>Uncharted 4</b></span></span> back another month to an 27th April release in the US, and 29th April in the UK. It had been <span style="color: #ff6600;"><span style="border-color: initial; border-style: initial;"><b>delayed to the end of March</b></span></span>, having originally been heading towards a release this year. The reason is much the same as <span style="color: #ff6600;"><span style="border-color: initial; border-style: initial;"><b>the previous delay</b></span></span>, citing that the team "need a bit more time to finish the game so that it meets our standards and vision" in a <span style="color: #ff6600;"><span style="border-color: initial; border-style: initial;"><b>message</b></span></span> from co-directors Neil Druckmann and Bruce Straley.</div>
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Here's the full statement: </div>
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<em style="margin: 0px; padding: 0px;">Let’s start with the good news: Uncharted 4: A Thief’s End is wrapping up production and is shaping up to be the proper send off for Nathan Drake that we’ve promised you. The bad news is that we need a bit more time to finish the game so that it meets our standards and vision. Let’s cut to the chase, Uncharted 4: A Thief’s End has a new release date in the PAL region of 27th April 27, 2016 (29th April in the UK).</em></div>
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<em style="margin: 0px; padding: 0px;">This is our largest Uncharted, and the team has been working incredibly hard to meet the challenge of closing out the game’s development in a timely manner. However, as we started to approach our final deadlines and started wrapping up the game’s levels, we realised that several key sequences needed extra resources to bring them to the finish line.</em></div>
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<em style="margin: 0px; padding: 0px;">After carefully considering all of our options, we decided to extend our schedule, making sure that we get a few more polish passes before submitting our gold master (the final disc for manufacturing).</em></div>
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<em style="margin: 0px; padding: 0px;">Pushing the date is not an easy choice, and we wouldn’t do it if we didn’t feel in our hearts it’s the best course of action for the game. To you, our loyal fans, we hope you’ll accept our sincere apology. We know many of you have been waiting patiently for Nathan Drake’s final chapter, and now we humbly ask you to wait a bit longer.</em></div>
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<em style="margin: 0px; padding: 0px;">On 27th April, 2016 (29th April for UK) the most ambitious installment in the Uncharted series will be in your hands.</em></div>
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<em style="margin: 0px; padding: 0px;">Neil Druckmann & Bruce Straley</em></div>
Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-24288163023627563572015-12-30T09:33:00.001-08:002015-12-30T09:33:55.063-08:00Consortium: The Tower trailer reveals January Kickstarter date<div style="background-color: #ededed; font-family: Roboto, sans-serif; font-size: 16px; line-height: 1.8; padding: 0px 0px 20px; position: relative;">
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The last time we checked in on Consortium: The Tower Prophecy, it was still called Consortium: The Tower Prophecy, and not just Consortium: The Tower, as it is now known. The ambitious sequel to Interdimensional Games' immersive sim Consortium (which is currently very cheap on Steam) has a new teaser trailer, one that reveals the date of the forthcoming Kickstarter campaign.</div>
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January 18. The Kickstarter is coming on January 18. Also, that was a pretty good teaser trailer—I feel thoroughly teased. In this Consortium sequel, the fate of the multiverse is at stake, so no pressure after you skydive onto a future-London tower for a spot of hostage rescue.</div>
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"Building on the strengths of CONSORTIUM, The Tower uses all of the core mechanics, interface systems, gear and dynamic fourth wall shattering concepts for an all new scope: The Churchill Tower, a massive, futuristic skyscraper in the heart of London, England. What should have been a straightforward mission to rescue civilian hostages from terrorists turns into a global debacle involving a deeply rooted conspiracy where Bishop Six will be forced to question his allegiances and the morality of meddling across the bounds of existence.</div>
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"Choose to stick to the mission blindly, or choose to question and explore its boundaries, unlocking monumental discoveries and shedding new light on the unfolding events. Fully interact with dozens of people from their world using our waterfall dialogue tree system, and choose to Fight, Explore, Sneak and/or Talk your way through the entire experience."</div>
Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-13826082477402945742015-12-30T03:26:00.002-08:002015-12-30T03:26:56.480-08:00Halo: Reach Xbox One Frame Rate Issues Reported<div style="background-color: white; box-sizing: border-box; color: #262626; font-family: proxima-nova, 'Helvetica Neue Light', 'Helvetica Neue', sans-serif; font-size: 17.9999px; line-height: 26.9999px; margin-bottom: 1.42857rem; padding: 0px;">
A Microsoft representative issued a statement to Kotaku on the matter.<br />
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"We're aware some users are experiencing issues playing Halo: Reach via Xbox One backward compatibility. The Xbox engineering team is currently looking into the issues and are working to address them," the representative said.</div>
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<em style="box-sizing: border-box;"><strong style="box-sizing: border-box;">The original story is below.</strong></em></div>
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Halo: Reach was released on Xbox One through backwards compatibility earlier this month. But unfortunately, the 2010 Xbox 360 game is apparently running into some issues in the emulated version.<br />
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There are numerous reports online in forums and Reddit where players are complaining that Halo: Reach's frame rate on Xbox One is less than ideal.</div>
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"We need to talk about the Halo: Reach port to Xbox One," someone wrote in the Halo Waypoint forums. "It's unplayable! I'm getting 10-20 FPS whereas my 360 runs it at a smooth 25-30 FPS..."</div>
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Other people in that thread, as well as other threads online, report encountering similar problems.</div>
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It's probably a stretch to say Halo: Reach's Xbox One version is "unplayable," but it seems pretty clear than the Xbox 360 version is the best choice right now if you're looking for a smoother experience.</div>
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A new video, from YouTube channel VG Tech (above) offers a good comparison of the two versions (via Kotaku). This other video demonstrates how the frame rate/lag can negatively impact gameplay in some sections.</div>
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Emulation processes can be improved over time, so it's possible that performance of Halo: Reach (and other games with reported problems) may get better down the road.</div>
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Are you playing Halo: Reach on Xbox One? How are you finding the frame rate? Let us know in the comments below!</div>
Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-42923065217966793262015-12-30T03:20:00.002-08:002015-12-30T03:27:40.072-08:00Metal Gear Solid Sniper Wolf Figure Revealed<div style="background-color: white; box-sizing: border-box; color: #262626; font-family: proxima-nova, 'Helvetica Neue Light', 'Helvetica Neue', sans-serif; font-size: 17.9999px; line-height: 26.9999px; margin-bottom: 1.42857rem; padding: 0px;">
Following its showing at New York Comic-Con last month, Kotobukiya has now released full-color images of its Sniper Wolf Bishoujo statue and announced what it will cost and when it will go on sale.</div>
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Kotobukiya's Bishoujo statues aim to re-imagine characters in the Japanese "pretty girl" style. The Sniper Wolf character seen here is based on an illustration by Shunya Yamashita.</div>
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Sniper Wolf, first seen in the original Metal Gear Solid years ago, is Solid Snake's enemy and a master markswoman. "Sniper Wolf wears her iconic customized green and black uniform that’s open at the chest and her yellow/green hair flows down around her beautiful Bishoujo-styled face (with blue eyes and green lipstick) that looks at you like you're a target," reads a line from the figure's description.</div>
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The Sniper Wolf statue is 7.5 inches tall (1/7 scale) and was sculpted by Takaboku Busujima. It goes on sale around the world in July 2016 and is priced at $80, available now to preorder at Kotobukiya's website.</div>
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This is an officially licensed product by Konami, which has been promoting it on its social network accounts.</div>
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The latest Metal Gear Solid game was September's The Phantom Pain, which received glowing reviews and has shipped more than 5 million copies.</div>
Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-39362777321613323812015-12-30T03:19:00.000-08:002015-12-30T03:28:13.097-08:00PSN Holiday Sale Week 4 Begins, See the Deals Here<div style="background-color: white; box-sizing: border-box; color: #262626; font-family: proxima-nova, 'Helvetica Neue Light', 'Helvetica Neue', sans-serif; font-size: 17.9999px; line-height: 26.9999px; margin-bottom: 1.42857rem; padding: 0px;">
The 2015 PlayStation Network Holiday Sales has enetered its fourth and final week, with lots of PlayStation games discounted through the start of the New Year. Sony has not yet posted a complete roundup of the offers, but a <span style="color: #e03800;"><span style="box-sizing: border-box;">landing page on the PlayStation Store website</span></span> shows some of the games that are on sale.</div>
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<span style="font-size: 17.9999px; line-height: 26.9999px;">Some of the </span><span style="color: #e03800; font-size: 17.9999px; line-height: 26.9999px;"><span style="box-sizing: border-box;">PlayStation 4</span></span><span style="font-size: 17.9999px; line-height: 26.9999px;"> games marked down include </span><span style="color: #e03800; font-size: 17.9999px; line-height: 26.9999px;"><span style="box-sizing: border-box;">Fallout 4</span></span><span style="font-size: 17.9999px; line-height: 26.9999px;">($50), </span><span style="color: #e03800; font-size: 17.9999px; line-height: 26.9999px;"><span style="box-sizing: border-box;">NHL 16</span></span><span style="font-size: 17.9999px; line-height: 26.9999px;"> ($24), </span><span style="color: #e03800; font-size: 17.9999px; line-height: 26.9999px;"><span style="box-sizing: border-box;">Bloodborne</span></span><span style="font-size: 17.9999px; line-height: 26.9999px;"> ($28), </span><span style="color: #e03800; font-size: 17.9999px; line-height: 26.9999px;"><span style="box-sizing: border-box;">Goat Simulator</span></span><span style="font-size: 17.9999px; line-height: 26.9999px;"> ($6), </span><span style="color: #e03800; font-size: 17.9999px; line-height: 26.9999px;"><span style="box-sizing: border-box;">Dark Souls II: Scholar of the First Sin</span></span><span style="font-size: 17.9999px; line-height: 26.9999px;"> ($20), and </span><span style="color: #e03800; font-size: 17.9999px; line-height: 26.9999px;"><span style="box-sizing: border-box;">Far Cry 4</span></span><span style="font-size: 17.9999px; line-height: 26.9999px;"> ($15). Note that these prices are assuming you have a PlayStation Plus membership.</span></div>
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<a href="http://static1.gamespot.com/uploads/scale_super/1179/11799911/2984963-final.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><br /></a>A variety of <span style="color: #e03800;"><span style="box-sizing: border-box;">PlayStation 3</span></span> and <span style="color: #e03800;"><span style="box-sizing: border-box;">PlayStation Vita</span></span> games are also marked down, including <span style="color: #e03800;"><span style="box-sizing: border-box;">Call of Duty: Advanced Warfare</span></span>,<span style="color: #e03800;"><span style="box-sizing: border-box;">Resident Evil: Revelations 2</span></span>, and<span style="color: #e03800;"><span style="box-sizing: border-box;"> </span></span>Just Dance 2016, among many others.</div>
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Head to<span style="color: #e03800;"><span style="box-sizing: border-box;"> </span></span>this page to see some of the offers. Deals are good through January 4, 2016.</div>
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Check back tomorrow, as we'll update this post with a full list of deals once they're published on the PlayStation Blog.</div>
Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com0tag:blogger.com,1999:blog-8763994194252121172.post-57276887557010247832015-12-30T03:06:00.000-08:002015-12-30T03:06:04.670-08:00Minecraft Highlights - Home Improvements<span style="background-color: white; color: #333333; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 17px;">This is a highlight video made up of clips from my Let's Play of the Xbox 360 version of Minecraft. The full videos are being uploaded to my second channel "Stampylonghead".</span><br />
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<span style="background-color: white; color: #333333; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 17px;">In this video add a library, living room (Lounge) and kitchen to my lovely house in a series of home improvements.</span><br />
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Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com1tag:blogger.com,1999:blog-8763994194252121172.post-36014845442548547602015-12-30T03:00:00.000-08:002015-12-30T03:00:00.716-08:00Minecraft Episode 2 "Minecraft Epic Wooden House Tutorial"<span style="background-color: white; color: #333333; font-family: Roboto, arial, sans-serif; font-size: 13px; line-height: 17px;">Hey Guys im xBuzzerman and today I will be teaching you how to make a minecraft wooden house in 1.8.1. This wooden mansion tutorial can be emulated on both pc and xbox 360. I will have a download link to the build or design when everything is over.</span><br />
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<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/MT04mvtGY0c" width="560"></iframe>Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com2tag:blogger.com,1999:blog-8763994194252121172.post-37027564027750165922015-12-30T00:49:00.001-08:002015-12-30T00:49:50.694-08:00Minecraft Episode 1 "The Start of Something Amazing"<div class="separator" style="clear: both; text-align: center;">
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<span class="watch-title " dir="ltr" id="eow-title" style="background: transparent; border: 0px; margin: 0px; padding: 0px;" title="Minecraft Velocity SMP Ep 1 - The start of something amazing">Minecraft Velocity SMP Ep 1 - The start of something amazing<br /></span></h1>
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<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/r9VOSuCmV4U" width="560"></iframe>Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com3tag:blogger.com,1999:blog-8763994194252121172.post-40767689941282456202015-12-25T10:27:00.000-08:002015-12-29T10:00:17.032-08:00Happy Wheels - Part 2 | NINJA TRAINING<div class="separator" style="clear: both; text-align: center;">
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Happy Wheels - Part 2 | NINJA TRAINING
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<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/kzYSqLBvRpk" width="560"></iframe>Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.comtag:blogger.com,1999:blog-8763994194252121172.post-88336990803624070472015-12-25T09:51:00.001-08:002015-12-29T10:01:41.356-08:00Happy Wheels - Part 1 | THIS GAME IS MY BITCH<div class="separator" style="clear: both; text-align: center;">
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Go nuts in this physics based racing game. Use your skill to manoeuvre trough every level, but trust me you wont get far!
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<iframe allowfullscreen="" frameborder="0" height="315" src="https://www.youtube.com/embed/yl3MiR7XXAM" width="560"></iframe>Kidzhttp://www.blogger.com/profile/02426808202142050580noreply@blogger.com